Gamer/girl. Strategie di negoziazione della femminilità nel campo videoludico di Twitch Italia

Author/s Roberto Carradore, Tiziana Pirola
Publishing Year 2022 Issue 2022/63
Language Italian Pages 20 P. 111-130 File size 427 KB
DOI 10.3280/SC2022-063007
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Gamer/girl. Strategies for negotiating femininity in the gaming field of Twitch Italy Video game culture developed as a male territory, where female presence has always created strife. The present article offers a reconstruction in four phases of the conflicts surrounding female gamers in order to frame the current situation. Twitch represents a privileged space to observe transformations in gaming culture as it reintroduces corporeality into gaming, seen as a spectator activity. The research explores the negotiation strategies deployed by female streamers to assert their right to a full citizenship in the field, focusing on two dimensions: managing femininity and contrasting toxicity.

Keywords: digital boyhood,, geek culture, online communities, gaming capital, erotic capital.

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Roberto Carradore, Tiziana Pirola, Gamer/girl. Strategie di negoziazione della femminilità nel campo videoludico di Twitch Italia in "SOCIOLOGIA DELLA COMUNICAZIONE " 63/2022, pp 111-130, DOI: 10.3280/SC2022-063007