Design for Inclusion, Gamification and Learning Experience

Livello
Dati
pp. 432,      1a edizione  2020   (Codice editore 10085.1)
Peer reviewed content
Peer Reviewed Content

Design for Inclusion, Gamification and Learning Experience
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Codice ISBN: 9788891797780

In breve

The book presents contributions submitted at the Conference “Designing for Inclusive Learning Experience”, which was held in Florence on May 10, 2019, at the Department of Architecture DIDA of the University of Florence. The conference main topics regard the application of Ergonomics and Human Factors to Education, Gamification and Inclusion.

Presentazione del volume

The book presents contributions submitted at the Conference "Designing for Inclusive Learning Experience", which was held in Florence on May 10, 2019, at the Department of Architecture DIDA of the University of Florence. The conference main topics regard the application of Ergonomics and Human Factors to Education, Gamification and Inclusion. The conference is a Multiplier Event of the european project "PUDCAD, Practicing Universal Design Principles in Design Education through a CAD-Based Game", founded by Erasmus+ Program KA203 and conducted by the Center for European Union Education and Youth Programs.

Indice

Ozge Cordan and Demet Arslan Dincay, Preface
Francesca Tosi, Introduction
I Part / Design for Inclusion
Francesca Tosi, Ergonomics and Design. Inclusive Design
Ester Iacono, Design for Inclusion. Good Design Is Inclusive and Improves the Future
Ozge Cordan, Demet Arslan Dincay, Cagil Yurdakul Toker, Elif Belkis Oksuz, Sena Semizoglu, Designing an Inclusive Navigation App for Taskisla Building
Hülya Kayihan, Onur Altuntas, Meral Huri, Gonca Bumin, Accessible Services for Students with Disabilities
George E. Torrens, Ying Jiang, Hua Dong, Incorporating "Care" into Design Education Through Games
Lorenzo Berti, Piergiorgio Callegher, Cecilia Garuti, Vittoria Roccatelli, Francesca Toso, Maximiliano Romero, Design and Prototyping for Disability. WAVE Case Study
Designing for Inclusion, Gamification and Learning Experience
Francesca Ambrogio, Jöelle Cifelli, Allegra Corrente Fornoni, Francesca Pian, Matteo Rossi, Francesca Toso, Maximiliano Romero, Design and Prototyping for Disability. DÌA Case Study
Alice Forestan, Camilla Antea Erba, Denny Roncolato, Francesca Toso, Maximiliano Romero, Design and Prototyping for Disability. E2E (EAR-TO-EYE) Case Study
Michel Bertrans Casella, Lisa Casula, Iacopo Cecchetto, Enrico Rossi, Francesca Toso, Maximiliano Romero, Design and Prototyping for Disability. WARNI Case Study
Giulia Forza, Matteo Galeotti, Laura Sguotti, Francesca Toso, Maximiliano Romero, Design and Prototyping for Disability. PROTIUM Case Study
Mani Teja Lingala, Mrudul Chilmulwar, IRIS - Blind Assistive for Identification of Indian Currency Notes
Guilherme Neto Ferrari, Bruno Montanari Razza, Maria de Lourdes Santiago Luz, Paula Conceição Rocha de Oliveira, Maykon Cesar Spolti Ferreira, Flavio Clareth Colman, Bruno Isamu Obana, Lucas de Oliveira Brancalhão, Mobility System for Hippotherapy: the Development Process
Eunmi Moon, Sheila Schneider, Deana McDonagh, Lisa Mercer, Role-Playing Living Lab (RpLL) Method: Increasing Maker Empathy Through User-Generated Content of Role-Playing Activities
Luiza Grazziotin Selau, Gislaine Sacchet, Carla E. de Lima, Gabriela Brunello, Workplace Ergonomic Analysis: Activities Performed by a Computer in a Metallurgical Company
II Part / Game and Gamification Experience
Alessia Brischetto, Game and Gamification for Empowerment and Inclusion
Giorgio Buratti, Fiammetta Costa, Michela Rossi, Tiles and Patterns. Modular Concept in PUDCAD Learning Game Scenario
Guven Catak, Çetin Tüker, Interrelations Between Technology, Interface and Experience Design Decisions
Patrizia Marti, Cecilia Goracci, Flavio Lampus, Lorenzo Franchi, Children as Superheroes: Designing Playful 3D-Printed Facemasks for Maxillofacial Disorders
Çetin Tüker, Hasan Tastan,Togan Tong, Studies on Ergonomics of Immersive VR as a Design Environment with a Focus on Tools and Interfaces
Sabrina Parenza, Luiza Grazziotin Selau, Carla Souza, Rodrigo Pissetti, Experience Design for Children Through an Interactive Space - Escape the Room Game
Isabella Patti A Good Procedural Rhetoric for Good Gaming Practices
Sooraj S S, Learning Through Correlative Understanding
III Part / Design for Learning
Antonella Serra, Teaching Universal Design. Human-Centred Process and Methodologies in the PUDCAD Project
Young Mi Choi, Introducing Universal and Assistive Design Concepts in an Undergraduate Lecture Course Ergonomics in Design. Then, Now and Tomorrow. Case M19 Campus
Lucia Vigoroso, Federica Caffaro, Margherita Micheletti Cremasco, Giorgia Bagagiolo, Eugenio Cavallo, A User-Centred Approach to Visual Communication: the Design of Safety Training Material for Migrant Farmworkers
Gonca Bumin, Meral Huri, Sinem Kars, Hülya Kayihan, Inclusion of Interdisciplinary Three-Dimensional (3D) Printing Education to Occupational Therapy Curriculum
Yuan Liu, Future Step of Basic Design: Between Synaesthesia Didactic and Virtual Learning
Alessio Paoletti, Loredana Di Lucchio, Fabio Babiloni, Emotional Design and Neuroscience: Definition and Application of a Tool for Designers
Marita Canina, Carmen Bruno, Laura Anselmi, Teaching Design Thinking Through Flipped Classroom
Amy Kern, Universal Distance Design for Accessible Radical Collaboration in Education
Isabella Tiziana Steffan, Teaching UD in Different Curricula and Professional Areas
Gloria Gomez, Sarah Wakes, A Framework to Support Inclusive Design Teaching and Product Evaluation: Application in Overcoming Barriers in Food Preparation for Elderly Visual Impaired People
Ulrich Nether, Jan Phillip Ley, Johanna Julia Dorf, Kristina Herrmannr, Parameter of Inclusive Design for Spaces of Learning: New Methods in Design Education
Daniele Busciantella Ricci, Michela Ventin, Requirements for Inclusive Experiences in Design Knowledge Transfer
Giulia Cosentino, Mirko Gelsomini, Venanzio Arquilla, No One Excluded: Designing Multisensory Environments' Experiences for Children's Learning
Priscilla Lanotte, Venanzio Arquilla, Conversational Agents Teach Humans How to Manage Psychological Disorder
Biographies.